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II. GUI Basics

Chapter 10. Widgets Attributes




Name


Method signature

setName = "[string]"
[string] any alphanumeric value is valid.

Assigning a name to a widget is required if you will invoke actions that will be applied to this widget. Bambookit is open-minded about the names you assign to widgets. Names should not be more then 32 characters and can include spaces, punctuation, or any other ASCII character, but you are best served using standard letters and numbers. Note that widget names are case-sensitive.

Examples

In this example we will be using a button widget.

.. setName="my name"



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